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Pain management Games

Had a idea for a Minigame around pain and restraint.

Basically your Mistress is suspending you in ropes and hitting you with things, slapping you, jabbing you in pressure points, etc.

Your challenge is bear with the pain and perform well; making sexy noises, giving your mistress seductive looks, begging for more, etc.

If you fail then you could be overwhelmed by the pain and displease your mistress, or possibly you suffer some damage to your body which impedes you for a few days.

One element of game-play could be balancing your weight in the ropes, trying not to put too much pressure on any body part. This could be represented by a scale that moves erratically, with the player having to press left/right arrows in time to keep it balanced in the middle. The scale might become harder, or shift dramatically when mistress changes your positioning.

Another element could be anticipating blows and preparing to receive them. That could be done by rapidly clicking on symbols as they fall down the screen, or as they approach the centre of the screen from the edges. You could have some symbols representing harsher pain that is more important to click on, some symbols that move faster down the screen, and maybe you could represent the impact of blindfolds by making areas of the screen dark so that the symbols can't be seen approaching

I love the idea of balancing mechanic in some minigames, there are different restraints that may be require this mechanic. But when it comes to

Quote from Andrea Grainger on January 5, 2018, 2:05 pm

making sexy noises, giving your mistress seductive looks, begging for more, etc.

when you are just a newbie in all this kinky world you will be probably not being able to d0 all these things, at first you will need just to try not to succumb to the suffering and start crying/begging to stop. Only when you start to become masochistic (if you will train that) you should be able to preform these "advanced" methods of pleasing mistress.

When it comes to balancing i can see it this way - since you need to controll 4 limbs you will need to either keep a look for 4 bars at the same time (but it shouldn't be very complicated to controll because you need to watch for 4 at the same time) or requiring to hold permanently 4 buttons on a keyboard to represent holding limbs in certain position and changing them to other buttons from time to time to represent limbs getting stiff by holding them without much moving.

Love it, thanks guys - great ideas (and from a programming perspective, relatively easy to implement into a mini-game(s) with loads of potential for depth). The question our team is working on right now is what sort of queues (images, colours, sounds) would be most appropriate to have in these sorts of games. Personally I think at first we should have as many as possible (low skill level, low reward) but later after training introduce the option to disable certain queues and use player experience instead (higher risk, higher reward) - as an RPG game-play mechanic, what do you think of that?

That sounds good.

I'd like the chance to advance by playing games and getting better at them with practice. But also I'd like Subrina to be able to train to better serve their mistress.

Some games I guess I won't like, or I will be bad at. It would be good to have some to avoid the harder difficulties and/or to able to train Subrina and feel like she's getting better even though I'm not.

 

Quote from CSadmin on January 6, 2018, 9:15 am

Love it, thanks guys - great ideas (and from a programming perspective, relatively easy to implement into a mini-game(s) with loads of potential for depth). The question our team is working on right now is what sort of queues (images, colours, sounds) would be most appropriate to have in these sorts of games. Personally I think at first we should have as many as possible (low skill level, low reward) but later after training introduce the option to disable certain queues and use player experience instead (higher risk, higher reward) - as an RPG game-play mechanic, what do you think of that?

I think if it's possible you should have still not many queues avaliable on actuall sessions that started by your mistress. So it would be hard to do for the first time unless you will guess what is needed to succeed with little instructions avaliable. But it will be possible to go to a kink instructor (or maybe other slave or even if your mistress is in good mood and willing to explain) that for some favors or just for free will show you with all the hints how to do this minigame, but it will take time out of your day, or just give you some advices. Like she would say "Pull out your foot" and show it with her hands what should be done here and there, and while explaining you will see all the images/colours.

This is what the 'tutorial' ALPHAs are for 😉 you guys can have access to it when it's released if you want